• Andy Turner's DSOnline Gaming And Simulation Web Page

  • [An image of Andy Turner]
  • Introduction

    • This page is for organising information about the development of the IEEE DS Online topic area "Games and Simulation: Applications for Entertainment, Education, and Modeling"
    • IEEE DS Online Games and Simulation: Applications for Entertainment, Education, and Modeling Topic Area Home Page
    • Contents
      • Systems
      • People
      • Blog
      • References
      • Validation and Metadata
  • Systems

    • Events Calendar
    • CMS
    • CMS Workaround
  • People

    • Organisers
      • Brooke Miner
        • DS Online
      • Crystal Schiff
        • DS Online
      • Dick Price
        • DS Online
      • Andy Turner
        • Co-Editor
      • Swen Stoop (Universiteit Twente) (TXchange)
        • Co-Editor
      • Guillaume Pierre
        • DS Online : Web Systems
    • Contributers
      • The following have expressed interest:
        • John Dill
        • John Dill
        • John Dill
    • Game Technology and Simulation Expert Group
      • Ian Parberry
      • Ann DeMarle
        • Director, Emergent Media Center (EMC) at Champlain College
        • EMC Expertise
        • giv
        • egame
        • egame-prog
      • Susan Land (Kathy)
        • http://info.americasarmy.com/projects.php
        • http://csdl2.computer.org/comp/mags/co/2005/09/r9089.pdf
      • Don V Black
        • Formed Orange County Computer Society GameSIG
        • Software developer
        • Flight simulation
      • Russel Hunter
        • IGN Entertainment
        • Vice Chair of Publications Orange County Computer Society GameSIG
        • Game and tool developer
      • Luz Hernandez (Lucy)
        • Mike Lin's wife
      • Mike Lin
        • http://www.ewh.ieee.org/r6/ocs/cs/gamesig/officers.html
        • Hardware and gaming algorithms
        • Standards
  • Blog

    • 2007-05-11
      • Pages moved at DSOnline from gas to games
        • Some links will be broken because of this.
        • Changed some of the URLs in existing pages.
        • Links to the home page in pre version 0.1.0 pages are still broken.
      • Updated Home Web Page
      • Updated Organisations Web Page
      • Updated People Web Page
      • Added event: Eighth International Workshop on Multi-Agent-Based Simulation.
    • 2007-04-12
      • Updated Events Web Page
    • 2007-03-30
      • Updated Home Web Page with text links to other pages - released as the following as templates:
        • Archives
        • Events
        • Education
        • Organisations
        • People
        • Projects
        • References
        • Resources
    • 2007-03-01 to 2007-03-02
      • Topic Area Kick Off Meeting
    • 2007-01-30
      • Brooke should be switching the link in the DSOnline menu to point to the real home page, not the old version.
      • Edited Annual Report and sent to Brooke and Swen.
      • Released a new version of the home page.
      • Released a first version of the about page.
    • 2007-01-29
      • Edited draft of 'From the Editors' column first drafted by Swen.
      • Agreed with Swen that the editorial should be split into two sections: an introdution by us both and an editorial focussing on games by Swen.
    • 2007-01-12
      • Received request to submit an Annual Report by 2007-01-29
      • Between us I believe Swen and I should have the desired text.
    • 2007-01-08
      • Phone call with Swen:
        • Games and Simulation Topic Area Kick-off meeting
          • IEEE will fund the travelling and accomodation expenses.
          • I agreed to go.
          • Date probably March.
          • Location probably West Coast USA.
        • Swen is to:
          • Send a draft of our editorial piece soon
          • Check with Dick about IEEE financial guidelines re travelling and accomodation expenses
        • I am to develop a list of simulation organisation references.
    • 2007-01-04
      • There is a problem with display/style such that nested lists first items are overlapping with higher level list items text.
      • Want the link from menu bar to point to the general file, not a specific version.
    • 2006-12-05
      • Changed to use the CMS shortcut for the Home Page. The following should be/pull the current version:

        • The contents of this page have been delivered from a server outside the technical responsibility of the IEEE. In case of any problem, please contact Guillaume Pierre.

        • http://dsonline.computer.org/portal/site/dsonline/menuitem.20d6846e1c7ed783f1a516106bbe36ec/index.jsp?&pName=dso_level1_home&path=dsonline/topics/gas&file=gas_2.xml
    • 2006-12-01
      • Version 0.1.1 of Home Page based on the Stub:
        • Metadata
          • Revised topic area title: "Games and Simulation: Applications for Entertainment, Education, and Modeling"
          • Key words
            • game,simulation,entertainment,education,modelling,modeling
        • Content
          • Games and Simulation: Applications for Entertainment, Education, and Modeling

            • This topic area of Distributed Systems Online has been created to facilitate and support the emergence of best practice in the design and the application of games and simulation for entertainment and serious applications (e.g. health care, defense, water management).
            • It aims to help the sharing and integration of academic knowledge and practical experience into a coherent body of knowledge.
            • The topic area aims to be accessible to students and professionals, to new comers and experts in the field.
          • Contents

            • The details of this section are currently being developed as seperate pages and will be linked in here in due course.
          • References

            • Editors Swen Stoop, Andy Turner
          • Metadata

            • Version 0.1.1 based on Version 0.0.1
            • Published 2006-12-01
    • 2006-11-28
      • Brooke got back to us about the shortened URLs to the pages we create with the CMS and recommending we switch to a shorter abbreviated all lower case topic directory name.
        • Let's go with "gas" as the abbreviated name...
      • URL of the first Stub Page: http://dsonline.computer.org/portal/pages/dsonline/topics/gas/gas_version0.0.1.html
    • 2006-11-27
      • Organising telephone meeting with Swen.
    • 2006-11-23
      • First go at uploading stub content into the CMS.
        • The CMS Page Creation XML
        • Emailed Brooke to request information about what URL can be used to access the page propper and find out about linking this in more generally.
    • 2006-11-20
      • Organising telephone meeting with Swen.
    • 2006-10-04
      • Developing a focus Telecon
        • I tried but unfortunately failed to make this meeting
        • AGENDA:
          1. Introduction
            • Getting to know each other.
          2. Aims.
            • What do we want to achieve?
          3. Scope & intended audience
          4. Concept of Set-up of Topic Area, i.e. how are we going to achieve these aims?
            • (Refereed) Journal
            • Links to other relevant sites (or perhaps more importantly from them to us)
            • Inviting writers
          5. Task allocation
          6. Questions?
          7. Close
    • 2006-10-02
      • Ian Parberry enters the mix :)
    • 2006-09-26
      • I agreed to a Telecon on 2006-10-04
      • Swen pointed us to http://www.gamesig.org/ and asked Dick and Don from IEEE for a take on the topic area (Gaming and Simulation).
      • Don Black is involved in http://www.dcgfx.com/
    • 2006-09-22
      • Developing a focus
        • Edited reply to an email discussion "Game Technology coverage for IEEE Distributed Systems Online"
          • It is important to focus, and perhaps have multiple foci for our DSOnline Gaming and Simulation community.
          • I am keen for a focus on geographical simulation. Geographical implies a model of interactions between individual people, family, social groups, economic and political systems, and other aspects of the environment. Simulation of dynamics and the use of a (spatial and temporal explicit) model to generate multiple different results based on user input or different pseudo random sequences.
          • I am interested most in geographical simulation for forecasting the future and thinking about planning change and planning for change in the next hundred years. However, I am also interested in past evolution and changes on Earth before humans evolved.
          • In general, geographical simulation is currently concerned with processes from a micro spatial scale of a few hundred meters right up to global scale, and at temporal scales from a few seconds to millions of years.
          • Spatial and temporal scale are as important as the resolution at which processes are modelled within that scale.
          • Much can be learned from games and their development. Many games are based on virtual worlds of some description and how they are constructed and visualised is of interest. Many operate in ways that are potentially useful for applied research. I think a focus on these methods is relevant.
  • References

    • DSOnline
    • http://www.gamesig.org/
    • http://www.eng.unt.edu/ian/pubs/
    • Games
      • Games and Economic Behavior Elsevier Journal
  • Validation and Metadata

  • [Validate CSS]
  • Version 0.3.0 of this page published on 2008-03-25.
  • Page hosted on the School of Geography webserver at the University of Leeds.
  • Copyright: Andy Turner, University of Leeds